Search
Close this search box.

$0.00

NeuroMaker Hand 2.0

Build and program a fully functional bionic hand.

The NeuroMaker® Hand introduces students to biotechnology, artificial intelligence, prosthetics, and coding through a hands-on STEM project they can build and program.

The NeuroMaker Hand 2.0 is a programmable bionic hand designed for students to explore biotechnology, engineering, prosthetics, sensors, and artificial intelligence through hands-on, student-led projects. Students will build the hand from start to finish, learning how each component works together, learning how coding and engineering design play a role in high-tech prosthetics.

With open-source programming support and a reusable, modular design, NeuroMaker Hand 2.0 empowers students to test, iterate, and solve real-world challenges. This biotech It’s ideal for project-based learning, after-school programs, and classroom integration in middle school through postsecondary education.

Features:

  • Fully functional bionic hand assembly kit
  • Compatible with Arduino and other open-source programming platforms
  • Includes step-by-step build instructions and lesson support
  • Reusable components for multiple classroom uses
  • Designed for STEM, biomedical engineering, and robotics curriculum integration

Artificial Intelligence & Machine Learning
Experiment with AI-driven control systems and learn how intelligent prosthetics can adapt to user input.

Programming & Coding
Write and test code using Arduino IDE or other supported platforms to control hand movements.

Biotechnology & Prosthetics
Explore how biomedical technologies and prosthetic devices restore and enhance human function.

Prosthetic Design & Function
Understand how bionic devices replicate human motion and solve real-world challenges.

Electrical & Mechanical Engineering Principles
Learn how servo motors, wiring, and mechanical assemblies work together to create motion.

Iterative Design & Testing
Develop, test, and refine hand performance through hands-on experimentation.

Collaboration & Teamwork
Work together to assemble, program, and troubleshoot as a team, simulating real engineering projects.

NeuroHand Product Details

  • Kit Components: Modular finger assembly, servo motors, control board, mounting frame, wiring kit, fasteners
  • Programming: Compatible with Arduino IDE and multiple coding languages
  • Power: USB powered (standard classroom or laptop compatible)
  • Recommended Grade Levels: Middle school, high school, postsecondary STEM programs
  • Reusability: Fully reusable for multiple class sessions

  NeuroMaker Hand 2.0 NeuroMaker BCI Flyer

Project-based, student-driven learning

Student-Centered Projects

100+ Hrs

Flexible Curriculums Modules
Block-Based & Arduino C Coding
Programmable AI Module
Brainwave Control
Professional Development for Easy Implementation

Build it!

Designed to be modular and used over and over again, students can build the NeuroMaker HAND from the ground up.  

Plug & Play Projects

Start creating from day one with ready-to-use and programmable projects built into the NeuroMaker ecosystem. Whether it’s assembling the Hand, using BioSensors to control gestures, or integrating the kit into student-designed challenges, learners can jump into hands-on STEM work immediately. Every project supports creativity, iteration, and real feedback—so students see results and build confidence as they explore robotics, biotech, and coding.

NeuroMaker BioSensor Pack

AI-powered smart sensors give students the tools to customize their Hand, connect to third-party devices, and interact intelligently with its environment.

23 Smart Sensors

Augment the NeuroMaker Hand with advanced BioSensors that elevate how students learn. The BioSensor Kit adds plug-and-play sensors for EMG (muscle signals), motion tracking (flex, hall, etc.), environmental detection (color, temperature, distance), and more, for real programmable tasks.

These modules work seamlessly with the NeuroMaker Hand 2.0, letting students build gesture gloves, control motion via sensors, or combine with Arduino / block-code to explore more complex functions.

Teach Coding with Block-Based Software, Python and Arduino C

Students can use different programming techniques based on their level of capability. Start with a Chrome-based block-based programming or jump into using an Arduino C Library. 

Block Based Programming

Block-based programming makes it easy to visualize, design, and improve control programs with no prior coding experience required. With built-in coding blocks, programming the HAND and all BioSensors is simple, intuitive, and accessible for learners at any level.

Arduino C Library

Using a browser-based Arudino C Libray, students can dive deeper into different areas of the HAND, BioSensors, and even extend to third-party accessories.  It opens doors for students to expand their creativity and turn theoretical concepts into practical, real-world solutions.

Scroll to Top